I’ve been working on this concept for a while, but today I finally completed a function prototype. Basically, The Creatulator combines semiotics and ambiguous computing. It prompts the visitor with three random images and two (somewhat) logical operators, and asks them to make meaning of it. Users can then rate these meanings. It’s not suppose to be an example of human-centered design, but rather a piece of design criticism itself to see how these ideas can be used.
Entries categorized as ‘philosophy’
The Creatulator
December 5, 2008 · Leave a Comment
Categories: academic · art · crticism · design · philosophy
Paul Rand on Design and Art
September 17, 2008 · Leave a Comment
Here is a very nicely done video encapsulating Paul Rand’s views on art on design. I don’t necessarily agree with his linking the two so tightly. Aesthetics is important to both, obviously, and he is a master of aesthetics, but they are not the same.
I tend to differentiate design and art by their intent. Design is done in service to others to create a more desirable world or future. Art, on the other hand, is more about personal, emotional expression and capturing subjective perspectives of the world.
Regardless of how you may think of the two, enjoy the video.
[ Found via Monoscope ]
Categories: art · design · philosophy