What I Learned in Design School

Mark Anderson’s 10 Predictions For 2009

December 14, 2008 · Leave a Comment

With an astounding 90% accuracy rate – 96% for 2008(!) – Mark Anderson is the preeminent prediction guru for business and technology. Here’s some of the highlights from his 10 Predictions for 2009:

1.) It will be a big year for applications that can play on big screens. We’ve already got our plasma TVs, he said. In 2009, we’ll spend more on ways to use them – video games, movies, etc. “It will all be about what you can do for $100 to add value.”

5.) This will also be the year that wall computing gets traction. Think of the wall computers that CNN’s John King used during the election. They will soon find their way into corporate conference rooms, fundamentally changing the way we collaborate at work.

8.) Not to be left behind, the less developed world will finally see widespread availability of broadband. “Villages in Africa and elsewhere will get broadband and telephony at the same time,” he said.

It makes me sad to see there’s not more green-tech on here, but I guess that segment is still a little immature for this level of foreseeing.

→ Leave a CommentCategories: business

The Sad Truth: Web Design is 95% Typography

December 11, 2008 · 1 Comment

TypographyTypography is not a great strength of mine. Generally, I just follow the rule of doing as little to the text as it possible, while still being able to discriminate one section from another. That means not making something both bold and a larger size – at least not without looking at them individually first  - and certainly not changing the font unless it’s absolutely called for – usually for branding purposes. So for someone like me, it’s very sad to see an article called Web Design is 95% Typography.

Basically, the argument is that information/web design is typography. Here’s a nice quote from Swiss typography Emil Ruder, and the post:

It is the typographer’s task to divide up and organize and interpret this mass of printed matter in such a way that the reader will have a good chance of finding what is of interest to him.

Likewise, the post also references the notion of “text as user interface“, arguing that with the introduction of hypertext, it is now more tactile and should be treated as such. Basically this post is a nice reiteration of what we all knew and feared, that we need to improve our typography – plus a lot of great links towards the bottom. Also, check out the follow up article, Reactions to 95% Typography, if you still don’t believe me or him.

[ via Monoscope ]

→ 1 CommentCategories: design

Introducing

December 9, 2008 · Leave a Comment



From More Soon, here are three people trapped in infinite politeness. This really has nothing to do with any projects or interests I have, but I thought it was creepy enough to share in any case.

[ via Kitsune Noir ]

→ Leave a CommentCategories: art

Garden of Eden – Organic data visualization of G8 capitals’ pollution levels

December 6, 2008 · Leave a Comment

The Garden of Eden is an interesting project  that uses lettuce planted in air-tight capsules with the pollution levels of the G8 capitals simulated inside. It think it’s an interesting attempt on data visualization in that it uses the Internet to gather the data and reflect it with the lettuce in a literally organic way.

[ via VVork ]

→ Leave a CommentCategories: art · crticism · design · environmentalism · politics

The Creatulator

December 5, 2008 · Leave a Comment

picture-2I’ve been working on this concept for a while, but today I finally completed a function prototype. Basically, The Creatulator combines semiotics and ambiguous computing. It prompts the visitor with three random images and two (somewhat) logical operators, and asks them to make meaning of it. Users can then rate these meanings. It’s not suppose to be an example of human-centered design, but rather a piece of design criticism itself to see how these ideas can be used.

→ Leave a CommentCategories: academic · art · crticism · design · philosophy

A Reply to The Television-ization of Newspapers on the Web

November 21, 2008 · Leave a Comment

Basement.org has got to be one of my favorite blogs. Their commentary on design issues is incisive and original. The most recent post is titled “The Television-ization of Newspapers on the Web“. In it they claim that 70% of the screen real estate on web newspaper sites are wasted with advertisements, titles, etc. I think this criticism of online newspapers is a bit harsh overblown.

Look at the Sunday edition of any main newspaper form a decent sized city in the US. How much of that page space is wasted by similar things? Granted those ads don’t move around, block the text until you touch them (which is frickin’ annoying), and the like, but still they take up a lot of page real estate. This is how newspapers stay in business. Not everything can be given away for free and newspapers probably won’t last long with a Long Tail business model approach. If I can get the NY Times for free online, but 70% of the web site is “wasted”, that’s still better than paying.

→ Leave a CommentCategories: crticism · design

iPhone Calculator vs brAun ET66

October 20, 2008 · Leave a Comment

[ via Core77 ]

→ Leave a CommentCategories: design

Affective Design “Research Toy” Prototype

October 15, 2008 · 1 Comment

 

Liza making a joyful expression?

Liza making a joyful expression?

I am working on an affective design project with Kshitiz Anand and Sean Connolly. Today we released our research toy to help decide which faces best convey the emotions we’ve decided to use. Please go there and play around with it for a while. It will help us immensely.

→ 1 CommentCategories: design

What is graphic design?

September 26, 2008 · 1 Comment

Design Observer has a nice – but slightly longwinded – piece explaining what graphic design is in lay terms. Some key points I like are the ubiquity of graphic design, “quietly good design”, and how the designer’s personal expression always comes through, even with the “pragmatic and problem solving” type.

However, I wish it mentioned the dearth of design outside of graphic design.

→ 1 CommentCategories: design

How to tell a story with book spines

September 25, 2008 · Leave a Comment

Narrative offers a emotional, intriguing, and human dimension when incorporated in design. For the designer however, it’s not always easy to tell a story. We often have to rely on vaguely telling the story. Artist Nina Katchadourian has a nice example using book spines to do this.

Sorted Books

[ via Boing Boing ]

→ Leave a CommentCategories: art · design