Category Archives: academic

Getting Back Into Blogging Again

It’s been over a year since I posted on this blog last. Since then I’ve graduated with my Master’s in Human Computer Interaction Design. Also I moved to Buenos Aires, Argentina and did a short stint as the lead interaction designer for EliteHealth down here.

I miss going to school quite a bit. Academia was basically my life for so long. Even when I wasn’t in school, I was still in the atmosphere. Maybe someday I will go back when I mature more for a PhD. In the meantime, Online Language Help has again become my obsession as I try to make it make me a living.


Flash Webcams

I’m currently taking Digital Art with Leslie Sharpe. For the first assignment, I created an environmentalist satire of a discount electronics store. Our second assignment is to work with Flash as an artistic medium.

While working with Emotive Or Not, I developed a small fascination with web cams. Seeing nothing barring the situation, I choose to continue with that fascination for the second assignment. Below are my two studies for this project. 

Ready Set Go - Flash Webcam Motion Detection Dance Music Toy

Ready Set Go - Flash Webcam Motion Detection Dance Music Toy

Ready Set Go 2 - Flash Webcam Art Piece

Ready Set Go 2 - Flash Webcam Art Piece

John Whitney’s Arabesque (1975)

Found out about this video from class today.  I thought it was pretty awesome. Hope you enjoy it too.

Discount Electronics

Discount ElectonicsI have a piece appearing in the Photography and DART Area Show tonight at 7pm in the SOFA Gallery at IU-Bloomington. It’s the first time I’ve had anything in a proper art show.

The piece I have is called Discount Electronics. It’s a satire of consumer electronics websites. As one interacts with the site, it starts to degenerate until it becomes an unusable mess, revealing the mess consumerism produces.

The Creatulator

picture-2I’ve been working on this concept for a while, but today I finally completed a function prototype. Basically, The Creatulator combines semiotics and ambiguous computing. It prompts the visitor with three random images and two (somewhat) logical operators, and asks them to make meaning of it. Users can then rate these meanings. It’s not suppose to be an example of human-centered design, but rather a piece of design criticism itself to see how these ideas can be used.


Last year Phoebe Sengers came to speak in a colloquium hosted by my department and also came to talk to our class. I was so inspired by her talk on ambiguous computing that during the middle of lecture I started creating my own prototype to test with people. Its called Blocks. Basically, I like showing it to people and seeing how they react to it, a small web app that has no predefined goal.

Some of my favorites: writing your own name, trying to make all the blocks either black or white, and drawing pictures.