Category Archives: art

Flash Webcams

I’m currently taking Digital Art with Leslie Sharpe. For the first assignment, I created an environmentalist satire of a discount electronics store. Our second assignment is to work with Flash as an artistic medium.

While working with Emotive Or Not, I developed a small fascination with web cams. Seeing nothing barring the situation, I choose to continue with that fascination for the second assignment. Below are my two studies for this project. 

Ready Set Go - Flash Webcam Motion Detection Dance Music Toy

Ready Set Go - Flash Webcam Motion Detection Dance Music Toy

Ready Set Go 2 - Flash Webcam Art Piece

Ready Set Go 2 - Flash Webcam Art Piece


John Whitney’s Arabesque (1975)

Found out about this video from class today.  I thought it was pretty awesome. Hope you enjoy it too.

Discount Electronics

Discount ElectonicsI have a piece appearing in the Photography and DART Area Show tonight at 7pm in the SOFA Gallery at IU-Bloomington. It’s the first time I’ve had anything in a proper art show.

The piece I have is called Discount Electronics. It’s a satire of consumer electronics websites. As one interacts with the site, it starts to degenerate until it becomes an unusable mess, revealing the mess consumerism produces.

Corrosion organisée

[ via VVork ]


From More Soon, here are three people trapped in infinite politeness. This really has nothing to do with any projects or interests I have, but I thought it was creepy enough to share in any case.

[ via Kitsune Noir ]

Garden of Eden – Organic data visualization of G8 capitals’ pollution levels

The Garden of Eden is an interesting project  that uses lettuce planted in air-tight capsules with the pollution levels of the G8 capitals simulated inside. It think it’s an interesting attempt on data visualization in that it uses the Internet to gather the data and reflect it with the lettuce in a literally organic way.

[ via VVork ]

The Creatulator

picture-2I’ve been working on this concept for a while, but today I finally completed a function prototype. Basically, The Creatulator combines semiotics and ambiguous computing. It prompts the visitor with three random images and two (somewhat) logical operators, and asks them to make meaning of it. Users can then rate these meanings. It’s not suppose to be an example of human-centered design, but rather a piece of design criticism itself to see how these ideas can be used.